Protect the Carry
If your damage unit dies, the issue is formation or sustain before it is raw attack.
Worm-style bosses reward uptime and clean formation. The goal is to keep your carry alive, avoid wasting control slots, and push damage during safe windows.
If your damage unit dies, the issue is formation or sustain before it is raw attack.
Swap wave-only utility into single-target pressure when the boss survives with low health.
Boss walls can flip after one star, food level, or formation move.
Control is useful only if it improves uptime. Boss fights often need direct damage.
How to Beat Worm in Clash of Critters is written as an evergreen strategy framework. Verify active rewards and timers in game before spending limited resources.